Impossibilie accedere server mw2

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MuNaSeF
view post Posted on 14/6/2011, 18:04     +1   -1




Ecco non riesco ad accedere al server del torneo, vi posto il risultato del terminale
----- FS_Startup -----
Current language: english
''
Build 37a-MAINT alterIWnet. Logfile opened on Tue Jun 14 18:57:56 2011

Current search path:
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\z_ordinary.iwd (1 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_29.iwd (3 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_25.iwd (11 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_23.iwd (425 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_22.iwd (430 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_21.iwd (46 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_20.iwd (86 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_17.iwd (125 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_16.iwd (171 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_15.iwd (198 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_14.iwd (406 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_13.iwd (63 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_12.iwd (31 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_11.iwd (297 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_10.iwd (556 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_09.iwd (716 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_08.iwd (886 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_07.iwd (782 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_06.iwd (481 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_05.iwd (952 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_04.iwd (1005 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_03.iwd (1437 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_02.iwd (1391 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_01.iwd (1272 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\iw_00.iwd (1428 files)
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW/main
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW/main_shared
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW/players
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW/raw
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW/raw_shared
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW/devraw
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW/devraw_shared
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\localized_english_iw05.iwd (109 files)
localized assets iwd file for english
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\localized_english_iw04.iwd (340 files)
localized assets iwd file for english
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\localized_english_iw03.iwd (447 files)
localized assets iwd file for english
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\localized_english_iw02.iwd (477 files)
localized assets iwd file for english
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\localized_english_iw01.iwd (958 files)
localized assets iwd file for english
D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW\main\localized_english_iw00.iwd (535 files)
localized assets iwd file for english

File Handles:
handle 1: console_mp.log
----------------------
16065 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: network
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Loading fastfile code_pre_gfx_mp
Loading fastfile localized_code_pre_gfx_mp
Loading fastfile patch_code_pre_gfx_mp
execing default_mp.cfg from fastfile
execing default_mp_controls.cfg from fastfile
No channels added or hidden
execing default_mp_gamesettings.cfg from fastfile
execing language.cfg from fastfile
execing config_mp.cfg from disk
Command "seta" tried to modify non-archive external dvar "cg_headIconMinScreenRadius".
Hiding channel: error
Hiding channel: gamenotify
Hiding channel: boldgame
Hiding channel: subtitle
Hiding channel: obituary
Hiding channel: logfile_only
Hiding channel: console_only
Hiding channel: gfx
Hiding channel: sound
Hiding channel: files
Hiding channel: devgui
Hiding channel: profile
Hiding channel: ui
Hiding channel: client
Hiding channel: server
Hiding channel: system
Hiding channel: playerweap
Hiding channel: ai
Hiding channel: anim
Hiding channel: physics
Hiding channel: fx
Hiding channel: leaderboards
Hiding channel: parserscript
Hiding channel: script
Hiding channel: network
No channels added or hidden
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: network
CPU vendor is "GenuineIntel"
CPU name is "Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz"
4 logical CPUs reported
4 physical CPUs detected
Measured CPU speed is 3.21 GHz
Total CPU performance is estimated as 21.58 GHz
System memory is 2048 MB (capped at 2 GB)
Video card is "AMD Radeon HD 6900 Series "
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: localhost:-1
Opening IP socket: localhost:28960
Hostname: Luca-PC
IP: 192.168.1.2
IP: 5.12.167.5
UPNP: Testing device 'urn:schemas-upnp-org:device:InternetGatewayDevice:1' by sending packet to 239.255.255.250:1900
UPNP: Testing device 'urn:schemas-upnp-org:service:WANIPConnection:1' by sending packet to 239.255.255.250:1900
UPNP: Testing device 'urn:schemas-upnp-org:service:WANPPPConnection:1' by sending packet to 239.255.255.250:1900
UPNP: Testing device 'upnp:rootdevice' by sending packet to 239.255.255.250:1900
gatewayValue: 192.168.1.1
----- Initializing Renderer ----
execing ragdoll.cfg from fastfile
----- Client Initialization -----
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [4 speakers] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x quality 0 anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile patch_mp
Loading fastfile patch_alter_mp
Loading fastfile localized_ui_mp
Loading fastfile ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Loading fastfile dlc1_ui_mp
Loading fastfile dlc2_ui_mp
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 2034 MB.
Rounded video memory size: 2048 MB.
Available DirectX texture memory: 3717 MB.
DirectX reports 2048 MB of video memory and 3717 MB of available texture memory.
Using video memory size to cap used texture memory at 2032 MB.
Using reported available texture memory: 2032 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps

------- sound system initialization -------
------- sound system successfully initialized -------
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Huffman Took 2 Milliseconds
Working directory: D:\Scaricati\MW2\Modern.Warfare.2\Cod4-MW2 AlterIW
Using profile source cloud (l:0 c:0)
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: error -7 reading response
UPNP: Got a response from a device!
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Successfully read stats data from IWNet
UPnP device :
desc: http://127.0.0.1:2869/upnphost/udhisapi.dl...7f-c5e8f633faa1
st: upnp:rootdevice
Ran out of UPNP devices to query
Steam auth server ID is 0x4213371337420000
******************Set External IP******************
Our external IP is 82.56.47.211:28960
Our internal IP is 192.168.1.2:28960
Setting our NAT to Open
Sent to LSP: HELLO: LSPXUID 1100001a344b720 - GT "MuNaSeF" - MID 0 - HD "yes" - WS "yes" - BTN "buttons_default" - STK "thumbstick_default"
]connect 188.138.116.8:21980
MPAcceptInvite was called, calling Party_StopParty
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Putting new game (00) online ip: 188.138.116.8, local ip: 220.82.0.0 in slot 0 of the partyList
Putting new game (00) online ip: 188.138.116.8, local ip: 220.82.0.0 in slot 0 of the partyList
execing default_xboxlive.cfg from fastfile
Joining <lobby|party> from invite at time 19190
Error sending p2p message to remote steam user
Client called XSessionCreate for sessionId 0.0.0.0.0.0.0.0 and got session handle 00000001
Asking if another party has room for 1 players at time 19202
execing default_720p.cfg from fastfile
Connect timeout after 1001ms (realtime is 20203)
Asking if another party has room for 1 players at time 20207
Connect timeout after 1008ms (realtime is 21215)
Asking if another party has room for 1 players at time 21219
Connect timeout after 1006ms (realtime is 22225)
Asking if another party has room for 1 players at time 22230
Connect timeout after 1005ms (realtime is 23235)
Asking if another party has room for 1 players at time 23242
Connect timeout after 1003ms (realtime is 24245)
Asking if another party has room for 1 players at time 24251
Connect timeout after 1004ms (realtime is 25255)
Asking if another party has room for 1 players at time 25260
Connect timeout after 1006ms (realtime is 26266)
Asking if another party has room for 1 players at time 26272
Connect timeout after 1002ms (realtime is 27274)
Asking if another party has room for 1 players at time 27278
Connect timeout after 1008ms (realtime is 28286)
Asking if another party has room for 1 players at time 28291
Connect timeout after 1001ms (realtime is 29292)
Asking if another party has room for 1 players at time 29297
Connect timeout after 1008ms (realtime is 30305)
Asking if another party has room for 1 players at time 30308
Connect timeout after 1003ms (realtime is 31311)
Asking if another party has room for 1 players at time 31316
Connect timeout after 1007ms (realtime is 32323)
Asking if another party has room for 1 players at time 32328
Connect timeout after 1001ms (realtime is 33329)
Asking if another party has room for 1 players at time 33332
Connect timeout after 1001ms (realtime is 34333)
Asking if another party has room for 1 players at time 34336
Connect timeout after 1005ms (realtime is 35341)
Asking if another party has room for 1 players at time 35343
Connect timeout after 1007ms (realtime is 36350)
Asking if another party has room for 1 players at time 36352
Connect timeout after 1008ms (realtime is 37360)
Asking if another party has room for 1 players at time 37363
Connect timeout after 1007ms (realtime is 38370)
Asking if another party has room for 1 players at time 38377
Connect timeout after 1001ms (realtime is 39378)
Asking if another party has room for 1 players at time 39381
Connect timeout after 1008ms (realtime is 40389)
Asking if another party has room for 1 players at time 40393
Connect timeout after 1004ms (realtime is 41397)
Asking if another party has room for 1 players at time 41400
Connect timeout after 1006ms (realtime is 42406)
Error: Connect failed after 22 attempts.
Error: Disconnecting from 188.138.116.8:21980 - join attempt failed (EXE_HOSTUNREACH) at time 42417
Deleting session searchSession (handle 00000001)
Deleting 'searchSession' session
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
CL_Live_StartPrivateParty() was called, calling Party_StopParty
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Calling PartyHost_StartParty()
PartyHost_StartParty was called, calling Party_StopParty
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Got our host key for our new party - xnkid (52.54.179.194...)
Registering xuid 1100001a344b720 at slot 0 in a private slot - they have nat type 1. That will give us 1 private slots used and 0 public slots used
Changing clientNum 0's address from type 0, ip 0.0.0.0, port 0, to type 2, ip 127.0.0.1, port 0
Party_ClosePartyUI (0): EXE_HOSTUNREACHCalling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Dropping all reliable packets for client at '188.138.116.8:21980' since they haven't ack'd a reliable message in 20000ms


Non riesco proprio a capire perchè non riesco ad entrare, negli altri server entro tranquillamente e pingo a circa 80, in questo mi dice "mi sto connettendo" poi mi esce impossibile connettersi all'host... :*wtf:
Ho già provato a spegnere il pc, spegnere il router ecc. ma niente -.-"
 
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GhostHawkins
view post Posted on 14/6/2011, 18:29     +1   -1




CITAZIONE (MuNaSeF @ 14/6/2011, 19:04) 
]connect 188.138.116.8:21980

CITAZIONE (GhostHawkins @ 14/6/2011, 13:27) 
Il server è online e non è mai caduto, l'ip è 194.177.98.82:21980 e la password è own, se entrate ora arbitro io.

CITAZIONE
14/6 13:51 daven275: connect 194.177.98.82:21980 in console

Se magari metti l'IP giusto riesci ad entrare -.-
 
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MuNaSeF
view post Posted on 14/6/2011, 18:34     +1   -1




Me lo aveva passato frank via steam oggi, magari si è confuso con un altro
 
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Frank©
view post Posted on 14/6/2011, 19:11     +1   -1




Io misi quell'ip dopo mezzoretta, ed ero riuscito ad entrare
 
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3 replies since 14/6/2011, 18:04   73 views
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